Using Advanced Approaches in Urban Design Researches: A Mutation from 3D Digital Models to Virtual Reality

Using Advanced Approaches in Urban Design Researches: A Mutation from 3D Digital Models to Virtual Reality

Amir Shakibamanesh, Mahshid Ghorbanian
ISBN13: 9781466683792|ISBN10: 1466683791|EISBN13: 9781466683808
DOI: 10.4018/978-1-4666-8379-2.ch024
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MLA

Shakibamanesh, Amir, and Mahshid Ghorbanian. "Using Advanced Approaches in Urban Design Researches: A Mutation from 3D Digital Models to Virtual Reality." Handbook of Research on Emerging Digital Tools for Architectural Surveying, Modeling, and Representation, edited by Stefano Brusaporci, IGI Global, 2015, pp. 722-750. https://doi.org/10.4018/978-1-4666-8379-2.ch024

APA

Shakibamanesh, A. & Ghorbanian, M. (2015). Using Advanced Approaches in Urban Design Researches: A Mutation from 3D Digital Models to Virtual Reality. In S. Brusaporci (Ed.), Handbook of Research on Emerging Digital Tools for Architectural Surveying, Modeling, and Representation (pp. 722-750). IGI Global. https://doi.org/10.4018/978-1-4666-8379-2.ch024

Chicago

Shakibamanesh, Amir, and Mahshid Ghorbanian. "Using Advanced Approaches in Urban Design Researches: A Mutation from 3D Digital Models to Virtual Reality." In Handbook of Research on Emerging Digital Tools for Architectural Surveying, Modeling, and Representation, edited by Stefano Brusaporci, 722-750. Hershey, PA: IGI Global, 2015. https://doi.org/10.4018/978-1-4666-8379-2.ch024

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Abstract

A lot of scientific studies have investigated virtual reality, the technological phenomenon of the modern world. However, there is no comprehensive study about the practical use of this technology in the urban design field. The aim of this chapter is to investigate this subject. The first step is to outline the 3D digital models discussed as a context for the formation of virtual reality. Then summarizing experts view in the field of virtual reality technology; the study presents components, conditions and requirements necessary to create a virtual environment in its real scientific sense. Since the chapter aims at utilizing virtual reality in the context of urban design studies, it focuses on virtual reality applications in urban design projects, and advantages and limitations of this technique in this area. Finally, at the end of this chapter most common devices needed for equipping a VR Lab and experiencing the sense of presence in virtual environment have been studied in three main categories including non-immersive, immersive, and full-immersive.

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