MLA
Higgins, Conor, et al. "The Role of Gamification and Evolutionary Computation in the Provision of Self-Guided Speech Therapy." Handbook of Research on Holistic Perspectives in Gamification for Clinical Practice, edited by Daniel Novák, et al., IGI Global, 2016, pp. 158-182. https://doi.org/10.4018/978-1-4666-9522-1.ch008
APA
Higgins, C., Kearns, Á., Ryan, C., & Fernstrom, M. (2016). The Role of Gamification and Evolutionary Computation in the Provision of Self-Guided Speech Therapy. In D. Novák, B. Tulu, & H. Brendryen (Eds.), Handbook of Research on Holistic Perspectives in Gamification for Clinical Practice (pp. 158-182). IGI Global. https://doi.org/10.4018/978-1-4666-9522-1.ch008
Chicago
Higgins, Conor, et al. "The Role of Gamification and Evolutionary Computation in the Provision of Self-Guided Speech Therapy." In Handbook of Research on Holistic Perspectives in Gamification for Clinical Practice, edited by Daniel Novák, Bengisu Tulu, and Håvar Brendryen, 158-182. Hershey, PA: IGI Global, 2016. https://doi.org/10.4018/978-1-4666-9522-1.ch008
Export Reference