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History and Evolution of GPU Architecture

History and Evolution of GPU Architecture

Prashanta Kumar Das, Ganesh Chandra Deka
ISBN13: 9781466688537|ISBN10: 146668853X|EISBN13: 9781466688544
DOI: 10.4018/978-1-4666-8853-7.ch006
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MLA

Das, Prashanta Kumar, and Ganesh Chandra Deka. "History and Evolution of GPU Architecture." Emerging Research Surrounding Power Consumption and Performance Issues in Utility Computing, edited by Ganesh Chandra Deka, et al., IGI Global, 2016, pp. 109-135. https://doi.org/10.4018/978-1-4666-8853-7.ch006

APA

Das, P. K. & Deka, G. C. (2016). History and Evolution of GPU Architecture. In G. Deka, G. Siddesh, K. Srinivasa, & L. Patnaik (Eds.), Emerging Research Surrounding Power Consumption and Performance Issues in Utility Computing (pp. 109-135). IGI Global. https://doi.org/10.4018/978-1-4666-8853-7.ch006

Chicago

Das, Prashanta Kumar, and Ganesh Chandra Deka. "History and Evolution of GPU Architecture." In Emerging Research Surrounding Power Consumption and Performance Issues in Utility Computing, edited by Ganesh Chandra Deka, et al., 109-135. Hershey, PA: IGI Global, 2016. https://doi.org/10.4018/978-1-4666-8853-7.ch006

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Abstract

The Graphics Processing Unit (GPU) is a specialized and highly parallel microprocessor designed to offload 2D/3D image from the Central Processing Unit (CPU) to expedite image processing. The modern GPU is not only a powerful graphics engine, but also a parallel programmable processor with high precision and powerful features. It is forcasted that by 2020, 48 Core GPU will be available while by 2030 GPU with 3000 core is likely to be available.This chapter describes the chronology of evolution of GPU hardware architecture and the future ahead.

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