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Testing Graphical User Interfaces

Testing Graphical User Interfaces

Jaymie Strecker, Atif M. Memon
ISBN13: 9781605660264|ISBN10: 1605660264|EISBN13: 9781605660271
DOI: 10.4018/978-1-60566-026-4.ch596
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MLA

Strecker, Jaymie, and Atif M. Memon. "Testing Graphical User Interfaces." Encyclopedia of Information Science and Technology, Second Edition, edited by Mehdi Khosrow-Pour, D.B.A., IGI Global, 2009, pp. 3739-3744. https://doi.org/10.4018/978-1-60566-026-4.ch596

APA

Strecker, J. & Memon, A. M. (2009). Testing Graphical User Interfaces. In M. Khosrow-Pour, D.B.A. (Ed.), Encyclopedia of Information Science and Technology, Second Edition (pp. 3739-3744). IGI Global. https://doi.org/10.4018/978-1-60566-026-4.ch596

Chicago

Strecker, Jaymie, and Atif M. Memon. "Testing Graphical User Interfaces." In Encyclopedia of Information Science and Technology, Second Edition, edited by Mehdi Khosrow-Pour, D.B.A., 3739-3744. Hershey, PA: IGI Global, 2009. https://doi.org/10.4018/978-1-60566-026-4.ch596

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Abstract

This chapter describes the state of the art in testing GUI-based software. Traditionally, GUI testing has been performed manually or semimanually, with the aid of capture- replay tools. Since this process may be too slow and ineffective to meet the demands of today’s developers and users, recent research in GUI testing has pushed toward automation. Model-based approaches are being used to generate and execute test cases, implement test oracles, and perform regression testing of GUIs automatically. This chapter shows how research to date has addressed the difficulties of testing GUIs in today’s rapidly evolving technological world, and it points to the many challenges that lie ahead.

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