Active Learning and Its Implementation for Teaching

Active Learning and Its Implementation for Teaching

Moti Frank
Copyright: © 2008 |Pages: 8
ISBN13: 9781599048819|ISBN10: 1599048817|EISBN13: 9781599048826
DOI: 10.4018/978-1-59904-881-9.ch001
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MLA

Frank, Moti. "Active Learning and Its Implementation for Teaching." Encyclopedia of Information Technology Curriculum Integration, edited by Lawrence A. Tomei, IGI Global, 2008, pp. 1-8. https://doi.org/10.4018/978-1-59904-881-9.ch001

APA

Frank, M. (2008). Active Learning and Its Implementation for Teaching. In L. Tomei (Ed.), Encyclopedia of Information Technology Curriculum Integration (pp. 1-8). IGI Global. https://doi.org/10.4018/978-1-59904-881-9.ch001

Chicago

Frank, Moti. "Active Learning and Its Implementation for Teaching." In Encyclopedia of Information Technology Curriculum Integration, edited by Lawrence A. Tomei, 1-8. Hershey, PA: IGI Global, 2008. https://doi.org/10.4018/978-1-59904-881-9.ch001

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Abstract

This chapter discusses active learning and its implementation for teaching. Although active learning is a general term in education, the focus of this chapter is on technological means/tools that can enable active learning. The means presented may be implemented in computer-mediated learning either by students operating a stand-alone local personal computer equipped with appropriate hardware and software or in both synchronous and asynchronous distance learning environments. More specifically, the current chapter discusses two technology-based means that can enable active learning—computerized feedback intervention and interactive animations.

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