Handheld Computing and J2ME for Internet-Enabled Mobile Handheld Devices

Handheld Computing and J2ME for Internet-Enabled Mobile Handheld Devices

W. Hu, J. Yeh, I. Kao, Y. Zhong
Copyright: © 2007 |Pages: 8
ISBN13: 9781599040028|ISBN10: 1599040026|EISBN13: 9781599040035
DOI: 10.4018/978-1-59904-002-8.ch051
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MLA

Hu, W., et al. "Handheld Computing and J2ME for Internet-Enabled Mobile Handheld Devices." Encyclopedia of Mobile Computing and Commerce, edited by David Taniar, IGI Global, 2007, pp. 302-309. https://doi.org/10.4018/978-1-59904-002-8.ch051

APA

Hu, W., Yeh, J., Kao, I., & Zhong, Y. (2007). Handheld Computing and J2ME for Internet-Enabled Mobile Handheld Devices. In D. Taniar (Ed.), Encyclopedia of Mobile Computing and Commerce (pp. 302-309). IGI Global. https://doi.org/10.4018/978-1-59904-002-8.ch051

Chicago

Hu, W., et al. "Handheld Computing and J2ME for Internet-Enabled Mobile Handheld Devices." In Encyclopedia of Mobile Computing and Commerce, edited by David Taniar, 302-309. Hershey, PA: IGI Global, 2007. https://doi.org/10.4018/978-1-59904-002-8.ch051

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Abstract

This article gives a study of handheld computing, especially J2ME (Java 2 Platform, Micro Edition) programming, for mobile commerce. Various environments/languages are available for client-side handheld programming. Five of the most popular are (1) BREW, (2) J2ME, (3) Palm OS, (4) Symbian OS, and (v) Windows Mobile. They apply different approaches to accomplishing the development of mobile applications.

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