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Adolescent Problematic Gaming and Domain-Specific Perceptions of Self

Adolescent Problematic Gaming and Domain-Specific Perceptions of Self

Devin J. Mills, Jessica Mettler, Michael J. Sornberger, Nancy L. Heath
Copyright: © 2016 |Volume: 6 |Issue: 4 |Pages: 13
ISSN: 2155-7136|EISSN: 2155-7144|EISBN13: 9781466692619|DOI: 10.4018/IJCBPL.2016100104
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MLA

Mills, Devin J., et al. "Adolescent Problematic Gaming and Domain-Specific Perceptions of Self." IJCBPL vol.6, no.4 2016: pp.44-56. http://doi.org/10.4018/IJCBPL.2016100104

APA

Mills, D. J., Mettler, J., Sornberger, M. J., & Heath, N. L. (2016). Adolescent Problematic Gaming and Domain-Specific Perceptions of Self. International Journal of Cyber Behavior, Psychology and Learning (IJCBPL), 6(4), 44-56. http://doi.org/10.4018/IJCBPL.2016100104

Chicago

Mills, Devin J., et al. "Adolescent Problematic Gaming and Domain-Specific Perceptions of Self," International Journal of Cyber Behavior, Psychology and Learning (IJCBPL) 6, no.4: 44-56. http://doi.org/10.4018/IJCBPL.2016100104

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Abstract

Problematic video game use (PVGU) is an inability to meet personal and social responsibilities due to video gaming. It is estimated to affect 5 to 6% of adolescents. Research demonstrates greater video game engagement is associated with a poorer perception of self in several domains; however, the relation between PVGU and self-perception has not yet be examined. The present study explored this association using a sample of 758 Grade 7 adolescents (55.1% Female; Mage= 12.34 years; SD = 0.49 years). Results revealed greater PVGU to be associated with a poorer perception of self within the behavioural conduct and close friendship domains. Similar differences emerged when examining reports of self-perception across the PVGU classifications (i.e., None, Minimal, At-Risk, Problematic). Unexpectedly, two interactions between gender and PVGU classifications were observed for the behavioural conduct and self-worth domains of self-perception. The discussion addresses the implications of these findings and points to areas of future research.

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