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Developing Creativity and Learning Design by Information and Communication Technology (ICT) in Developing Contexts

Developing Creativity and Learning Design by Information and Communication Technology (ICT) in Developing Contexts

ISBN13: 9781522522553|ISBN10: 1522522557|EISBN13: 9781522522560
DOI: 10.4018/978-1-5225-2255-3.ch362
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MLA

Zhou, Chunfang, and Aparna Purushothaman. "Developing Creativity and Learning Design by Information and Communication Technology (ICT) in Developing Contexts." Encyclopedia of Information Science and Technology, Fourth Edition, edited by Mehdi Khosrow-Pour, D.B.A., IGI Global, 2018, pp. 4178-4188. https://doi.org/10.4018/978-1-5225-2255-3.ch362

APA

Zhou, C. & Purushothaman, A. (2018). Developing Creativity and Learning Design by Information and Communication Technology (ICT) in Developing Contexts. In M. Khosrow-Pour, D.B.A. (Ed.), Encyclopedia of Information Science and Technology, Fourth Edition (pp. 4178-4188). IGI Global. https://doi.org/10.4018/978-1-5225-2255-3.ch362

Chicago

Zhou, Chunfang, and Aparna Purushothaman. "Developing Creativity and Learning Design by Information and Communication Technology (ICT) in Developing Contexts." In Encyclopedia of Information Science and Technology, Fourth Edition, edited by Mehdi Khosrow-Pour, D.B.A., 4178-4188. Hershey, PA: IGI Global, 2018. https://doi.org/10.4018/978-1-5225-2255-3.ch362

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Abstract

This chapter has two aims: 1) to bridge the link between creativity, learning, information ecology and community of practice that underpins the theoretical necessity of contextual user-centered approach to learning design by ICT in developing contexts; and 2) to specifically discuss how a Human Computer Interaction for Development (HCI4D) based on learning design can be applied to provide the practical instrument for building creative learning environment in developing contexts. Theoretically, the chapter will build a new framework by using three prominent theories: creativity theories, information ecology and theory of communities of practice. This chapter also has practical contributions to offer developmental scholars and project managers a vocabulary to address the process and learning issues in both formal and informal learning environments and opening up new ways for understanding creativity, learning and usages of ICT in a developmental context.

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