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Design-Based Research with AGILE Sprints to Produce MUVES in Vocational Education

Design-Based Research with AGILE Sprints to Produce MUVES in Vocational Education

Todd Cochrane, Niki E. Davis, Julie Mackey
ISBN13: 9781522534228|ISBN10: 1522534229|EISBN13: 9781522534235
DOI: 10.4018/978-1-5225-3422-8.ch026
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MLA

Cochrane, Todd, et al. "Design-Based Research with AGILE Sprints to Produce MUVES in Vocational Education." Application Development and Design: Concepts, Methodologies, Tools, and Applications, edited by Information Resources Management Association, IGI Global, 2018, pp. 607-624. https://doi.org/10.4018/978-1-5225-3422-8.ch026

APA

Cochrane, T., Davis, N. E., & Mackey, J. (2018). Design-Based Research with AGILE Sprints to Produce MUVES in Vocational Education. In I. Management Association (Ed.), Application Development and Design: Concepts, Methodologies, Tools, and Applications (pp. 607-624). IGI Global. https://doi.org/10.4018/978-1-5225-3422-8.ch026

Chicago

Cochrane, Todd, Niki E. Davis, and Julie Mackey. "Design-Based Research with AGILE Sprints to Produce MUVES in Vocational Education." In Application Development and Design: Concepts, Methodologies, Tools, and Applications, edited by Information Resources Management Association, 607-624. Hershey, PA: IGI Global, 2018. https://doi.org/10.4018/978-1-5225-3422-8.ch026

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Abstract

An innovative approach to effective design, development and testing of Multi-User Virtual Environments (MUVE) in vocational education is provided. It blends Agile software development with design based research (DBR), seeded with educational frameworks and theories relevant to vocational education. Legitimate peripheral participation was used as a filter to inform design thinking for authentic vocational contexts because moving towards being work ready increases the student's legitimate practices particular to a vocation. Technological Pedagogical Content Knowledge TPACK (Mishra & Koehler 2006) provided a framework to link content and pedagogy with the MUVE technology. Software development techniques for MUVEs are shown to have characteristics compatible with design based research. A design based methodological process that introduces software development within phases is described. The approach is illustrated in the design of two MUVE to simulate (1) the hazardous situation of temporary traffic management and (2) communication on a maritime ship's bridge.

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