Reference Hub7
Reinventing Museums in 21st Century: Implementing Augmented Reality and Virtual Reality Technologies Alongside Social Media's Logics

Reinventing Museums in 21st Century: Implementing Augmented Reality and Virtual Reality Technologies Alongside Social Media's Logics

Antonios Kargas, Nikoletta Karitsioti, Georgios Loumos
Copyright: © 2020 |Pages: 22
ISBN13: 9781799817963|ISBN10: 1799817962|ISBN13 Softcover: 9781799817970|EISBN13: 9781799817987
DOI: 10.4018/978-1-7998-1796-3.ch007
Cite Chapter Cite Chapter

MLA

Kargas, Antonios, et al. "Reinventing Museums in 21st Century: Implementing Augmented Reality and Virtual Reality Technologies Alongside Social Media's Logics." Virtual and Augmented Reality in Education, Art, and Museums, edited by Giuliana Guazzaroni and Anitha S. Pillai, IGI Global, 2020, pp. 117-138. https://doi.org/10.4018/978-1-7998-1796-3.ch007

APA

Kargas, A., Karitsioti, N., & Loumos, G. (2020). Reinventing Museums in 21st Century: Implementing Augmented Reality and Virtual Reality Technologies Alongside Social Media's Logics. In G. Guazzaroni & A. Pillai (Eds.), Virtual and Augmented Reality in Education, Art, and Museums (pp. 117-138). IGI Global. https://doi.org/10.4018/978-1-7998-1796-3.ch007

Chicago

Kargas, Antonios, Nikoletta Karitsioti, and Georgios Loumos. "Reinventing Museums in 21st Century: Implementing Augmented Reality and Virtual Reality Technologies Alongside Social Media's Logics." In Virtual and Augmented Reality in Education, Art, and Museums, edited by Giuliana Guazzaroni and Anitha S. Pillai, 117-138. Hershey, PA: IGI Global, 2020. https://doi.org/10.4018/978-1-7998-1796-3.ch007

Export Reference

Mendeley
Favorite

Abstract

The forthcoming Industry 4.0 is expected to change not only manufacturing and industrial services, but will rearrange how services are offered in a variety of sectors, including museum's services. Museums will inevitably be led to more digital (VR & AR) and promoting (Social Media) paths. A forthcoming “digital convergence” between VR & AR technologies and social media's promoting logic could enlarge museums' potentialities in attracting more visitors, younger visitors, while new patterns for connecting learning effects and amusement should be established. This chapter contributes to the following: • Presenting existing theoretical and empirical research on Virtual Reality and Augmented Reality technological implementation in Museums. • Presenting current tensions on social media's usage from cultural organizations. • Exploring how VR & AR applications can incorporate various elements coming from social media operational logic.

Request Access

You do not own this content. Please login to recommend this title to your institution's librarian or purchase it from the IGI Global bookstore.