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Building a Virtual Trainer for an Immersive Haptic Virtual Reality Environment

Building a Virtual Trainer for an Immersive Haptic Virtual Reality Environment

Alexander Krumpholz
ISBN13: 9781591408789|ISBN10: 1591408784|ISBN13 Softcover: 9781591408796|EISBN13: 9781591408802
DOI: 10.4018/978-1-59140-878-9.ch012
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MLA

Krumpholz, Alexander. "Building a Virtual Trainer for an Immersive Haptic Virtual Reality Environment." Intelligent Assistant Systems: Concepts, Techniques and Technologies, edited by Roland Kaschek, IGI Global, 2007, pp. 264-279. https://doi.org/10.4018/978-1-59140-878-9.ch012

APA

Krumpholz, A. (2007). Building a Virtual Trainer for an Immersive Haptic Virtual Reality Environment. In R. Kaschek (Ed.), Intelligent Assistant Systems: Concepts, Techniques and Technologies (pp. 264-279). IGI Global. https://doi.org/10.4018/978-1-59140-878-9.ch012

Chicago

Krumpholz, Alexander. "Building a Virtual Trainer for an Immersive Haptic Virtual Reality Environment." In Intelligent Assistant Systems: Concepts, Techniques and Technologies, edited by Roland Kaschek, 264-279. Hershey, PA: IGI Global, 2007. https://doi.org/10.4018/978-1-59140-878-9.ch012

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Abstract

This chapter describes the virtual trainer we developed for CSIRO’s temporal bone dissection simulator. This simulation software runs on an immersive haptic virtual reality environment. The prototype system uses a task model based on a finite state machine to describe the procedure and interactive landmarks to trace the user’s action in relation to vital structures. This gives the user situation related feedback based on user actions. The future virtual trainer would need to be based on research on intelligent tutoring systems to tailor feedback for the students and maximize their knowledge and skill acquisition. Various features for such a system are described.

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