Virtual Reality (VR), Augmented Reality (AR), and Historic Building Information Modeling (HBIM) for Built Heritage Enhancement: From Geometric Primitives to the Storytelling of a Complex Building

Virtual Reality (VR), Augmented Reality (AR), and Historic Building Information Modeling (HBIM) for Built Heritage Enhancement: From Geometric Primitives to the Storytelling of a Complex Building

Fabrizio Banfi, Daniela Oreni
Copyright: © 2020 |Pages: 26
ISBN13: 9781799812340|ISBN10: 1799812340|ISBN13 Softcover: 9781799812357|EISBN13: 9781799812364
DOI: 10.4018/978-1-7998-1234-0.ch005
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MLA

Banfi, Fabrizio, and Daniela Oreni. "Virtual Reality (VR), Augmented Reality (AR), and Historic Building Information Modeling (HBIM) for Built Heritage Enhancement: From Geometric Primitives to the Storytelling of a Complex Building." Impact of Industry 4.0 on Architecture and Cultural Heritage, edited by Cecilia Maria Bolognesi and Cettina Santagati, IGI Global, 2020, pp. 111-136. https://doi.org/10.4018/978-1-7998-1234-0.ch005

APA

Banfi, F. & Oreni, D. (2020). Virtual Reality (VR), Augmented Reality (AR), and Historic Building Information Modeling (HBIM) for Built Heritage Enhancement: From Geometric Primitives to the Storytelling of a Complex Building. In C. Bolognesi & C. Santagati (Eds.), Impact of Industry 4.0 on Architecture and Cultural Heritage (pp. 111-136). IGI Global. https://doi.org/10.4018/978-1-7998-1234-0.ch005

Chicago

Banfi, Fabrizio, and Daniela Oreni. "Virtual Reality (VR), Augmented Reality (AR), and Historic Building Information Modeling (HBIM) for Built Heritage Enhancement: From Geometric Primitives to the Storytelling of a Complex Building." In Impact of Industry 4.0 on Architecture and Cultural Heritage, edited by Cecilia Maria Bolognesi and Cettina Santagati, 111-136. Hershey, PA: IGI Global, 2020. https://doi.org/10.4018/978-1-7998-1234-0.ch005

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Abstract

The latest developments in the field of generative modeling and building information modeling for heritage building (HBIM) have allowed the authors to increase the level of transmissibility of information through the most modern techniques of virtual and augmented reality (VR-AR). This chapter summarises the last years of applied research in the field of three-dimensional modeling oriented to digitise and correctly represent the built heritage thanks to the integration of the most modern three-dimensional survey techniques with a scan-to-BIM process based on new grades of generation (GOG) and accuracy (GOA). The new paradigm of the complexity of the built heritage, its tangible and intangible values, have been shared through new immersive ways able to increase the information contents and the knowledge accumulated in the last years of one of the most representative and unique buildings of the Lombard architecture: the Cà Granda in Milan.

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