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A Study to Further Understand the Link Between Immersion and Flow

A Study to Further Understand the Link Between Immersion and Flow

Ehm Kannegieser, Daniel Atorf
Copyright: © 2020 |Pages: 9
ISBN13: 9781799826378|ISBN10: 1799826376|ISBN13 Softcover: 9781799826385|EISBN13: 9781799826392
DOI: 10.4018/978-1-7998-2637-8.ch006
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MLA

Kannegieser, Ehm, and Daniel Atorf. "A Study to Further Understand the Link Between Immersion and Flow." Interactivity and the Future of the Human-Computer Interface, edited by Pedro Isaias and Katherine Blashki, IGI Global, 2020, pp. 114-122. https://doi.org/10.4018/978-1-7998-2637-8.ch006

APA

Kannegieser, E. & Atorf, D. (2020). A Study to Further Understand the Link Between Immersion and Flow. In P. Isaias & K. Blashki (Eds.), Interactivity and the Future of the Human-Computer Interface (pp. 114-122). IGI Global. https://doi.org/10.4018/978-1-7998-2637-8.ch006

Chicago

Kannegieser, Ehm, and Daniel Atorf. "A Study to Further Understand the Link Between Immersion and Flow." In Interactivity and the Future of the Human-Computer Interface, edited by Pedro Isaias and Katherine Blashki, 114-122. Hershey, PA: IGI Global, 2020. https://doi.org/10.4018/978-1-7998-2637-8.ch006

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Abstract

Flow and immersion are states of extreme concentration on an activity. For serious games, that is games, which focus on achieving learning effects in players, high flow and immersion during gameplay can help to improve these learning effects. Both flow and immersion are currently only measured using questionnaires, which is both delayed and subjective. This work introduces a study, which aims to further the understanding of how flow and immersion are linked and to ease future work towards a new measurement method using physiological data.

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