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Designing for Immersion: Mindful of Cognition, Motivation, and Imagination

Designing for Immersion: Mindful of Cognition, Motivation, and Imagination

Eileen O'Connor, Jelia Domingo
ISBN13: 9781799832508|ISBN10: 1799832503|ISBN13 Softcover: 9781799832515|EISBN13: 9781799832522
DOI: 10.4018/978-1-7998-3250-8.ch002
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MLA

O'Connor, Eileen, and Jelia Domingo. "Designing for Immersion: Mindful of Cognition, Motivation, and Imagination." Cognitive and Affective Perspectives on Immersive Technology in Education, edited by Robert Z. Zheng, IGI Global, 2020, pp. 22-50. https://doi.org/10.4018/978-1-7998-3250-8.ch002

APA

O'Connor, E. & Domingo, J. (2020). Designing for Immersion: Mindful of Cognition, Motivation, and Imagination. In R. Zheng (Ed.), Cognitive and Affective Perspectives on Immersive Technology in Education (pp. 22-50). IGI Global. https://doi.org/10.4018/978-1-7998-3250-8.ch002

Chicago

O'Connor, Eileen, and Jelia Domingo. "Designing for Immersion: Mindful of Cognition, Motivation, and Imagination." In Cognitive and Affective Perspectives on Immersive Technology in Education, edited by Robert Z. Zheng, 22-50. Hershey, PA: IGI Global, 2020. https://doi.org/10.4018/978-1-7998-3250-8.ch002

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Abstract

Although immersive realities are not new, new applications, more available development tools, and expanding frontiers require educators to better understand how to design in these areas. This chapter develops a guiding pathway for exploration and development within a very broadly defined field of technology and of study. It establishes the range of variables that need to be considered and elucidates a systematic, applied, yet unfettered way for discovering the new potential. With scenarios, immersions, interactions and role-playing, shared and solo experiences now possible, imagination and creativity can move designs well beyond present text, image, and video limitations by using elements of gaming, storytelling, and conversation. Envisioning and designing for these environments is challenging; audience integration, assessment, and evaluation will be required throughout. However, since learning can reach beyond past boundaries, educators must use persistence when they move into these new realms, documenting and sharing their experiences, stumbles-along-the-way, and victories.

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