Learning through Business Games

Learning through Business Games

Luigi Proserpio, Massimo Magni
ISBN13: 9781599049533|ISBN10: 1599049538|EISBN13: 9781599049540
DOI: 10.4018/978-1-59904-953-3.ch097
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MLA

Proserpio, Luigi, and Massimo Magni. "Learning through Business Games." Multimedia Technologies: Concepts, Methodologies, Tools, and Applications, edited by Mahbubur Rahman Syed, IGI Global, 2008, pp. 1353-1359. https://doi.org/10.4018/978-1-59904-953-3.ch097

APA

Proserpio, L. & Magni, M. (2008). Learning through Business Games. In M. Syed (Ed.), Multimedia Technologies: Concepts, Methodologies, Tools, and Applications (pp. 1353-1359). IGI Global. https://doi.org/10.4018/978-1-59904-953-3.ch097

Chicago

Proserpio, Luigi, and Massimo Magni. "Learning through Business Games." In Multimedia Technologies: Concepts, Methodologies, Tools, and Applications, edited by Mahbubur Rahman Syed, 1353-1359. Hershey, PA: IGI Global, 2008. https://doi.org/10.4018/978-1-59904-953-3.ch097

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Abstract

Managerial business games, defined as interactive computer-based simulations for managerial education, can be considered as a relatively new tool for adults’ learning. If compared with paper-based case histories, they could be less consolidated in terms of design methodologies, usage suggestions, and results measurement.

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