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Immersive Virtual Reality in Sports: Coaching and Training

Immersive Virtual Reality in Sports: Coaching and Training

Trone Jackson II
ISBN13: 9781799842224|ISBN10: 1799842223|ISBN13 Softcover: 9781799872054|EISBN13: 9781799842231
DOI: 10.4018/978-1-7998-4222-4.ch008
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MLA

Jackson II, Trone. "Immersive Virtual Reality in Sports: Coaching and Training." Implementing Augmented Reality Into Immersive Virtual Learning Environments, edited by Donna Russell, IGI Global, 2021, pp. 135-150. https://doi.org/10.4018/978-1-7998-4222-4.ch008

APA

Jackson II, T. (2021). Immersive Virtual Reality in Sports: Coaching and Training. In D. Russell (Ed.), Implementing Augmented Reality Into Immersive Virtual Learning Environments (pp. 135-150). IGI Global. https://doi.org/10.4018/978-1-7998-4222-4.ch008

Chicago

Jackson II, Trone. "Immersive Virtual Reality in Sports: Coaching and Training." In Implementing Augmented Reality Into Immersive Virtual Learning Environments, edited by Donna Russell, 135-150. Hershey, PA: IGI Global, 2021. https://doi.org/10.4018/978-1-7998-4222-4.ch008

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Abstract

This chapter aims to show how immersive virtual reality headsets can impact sports by providing an immersive virtual learning environment that implements immersive learning, learning by doing, and immediate feedback to ensure the development of coaches and players in sports. This chapter will describe how immersive virtual reality simulations are used on virtual reality headsets and discuss the learning theories that lead to transferring skills from a virtual world to the real world. Immersive learning simulations require coaches and player to recreate live sporting events to make split decisions. This chapter will examine how creating virtual coaching and playing environments that mirror real in-game emotions, real in-game immediacy, and the pressures to make the correct split-second decisions. Additionally, the chapter reviews research of the cognitive sciences to understand how AR simulations can accelerate new skills acquisition.

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