MLA
Luce, Hannah E., and Richard G. Lambert. "Providing Validity Evidence for Ignite by Hatch: A Digital Game-Based Learning Experience for Preschool Children." Handbook of Research on Acquiring 21st Century Literacy Skills Through Game-Based Learning, edited by Carol-Ann Lane, IGI Global, 2022, pp. 731-749. https://doi.org/10.4018/978-1-7998-7271-9.ch037
APA
Luce, H. E. & Lambert, R. G. (2022). Providing Validity Evidence for Ignite by Hatch: A Digital Game-Based Learning Experience for Preschool Children. In C. Lane (Ed.), Handbook of Research on Acquiring 21st Century Literacy Skills Through Game-Based Learning (pp. 731-749). IGI Global. https://doi.org/10.4018/978-1-7998-7271-9.ch037
Chicago
Luce, Hannah E., and Richard G. Lambert. "Providing Validity Evidence for Ignite by Hatch: A Digital Game-Based Learning Experience for Preschool Children." In Handbook of Research on Acquiring 21st Century Literacy Skills Through Game-Based Learning, edited by Carol-Ann Lane, 731-749. Hershey, PA: IGI Global, 2022. https://doi.org/10.4018/978-1-7998-7271-9.ch037
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