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Educational Innovation to Address Climate Change Issues: The Emerging Trend of (Online) Escape Rooms

Educational Innovation to Address Climate Change Issues: The Emerging Trend of (Online) Escape Rooms

Tania Ouariachi, Menno Van Dam
ISBN13: 9781799886457|ISBN10: 179988645X|ISBN13 Softcover: 9781799886464|EISBN13: 9781799886471
DOI: 10.4018/978-1-7998-8645-7.ch013
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MLA

Ouariachi, Tania, and Menno Van Dam. "Educational Innovation to Address Climate Change Issues: The Emerging Trend of (Online) Escape Rooms." Handbook of Research on Using Disruptive Methodologies and Game-Based Learning to Foster Transversal Skills, edited by Irene Rivera-Trigueros, et al., IGI Global, 2022, pp. 263-278. https://doi.org/10.4018/978-1-7998-8645-7.ch013

APA

Ouariachi, T. & Van Dam, M. (2022). Educational Innovation to Address Climate Change Issues: The Emerging Trend of (Online) Escape Rooms. In I. Rivera-Trigueros, A. López-Alcarria, D. Ruiz-Padillo, M. Olvera-Lobo, & J. Gutiérrez-Pérez (Eds.), Handbook of Research on Using Disruptive Methodologies and Game-Based Learning to Foster Transversal Skills (pp. 263-278). IGI Global. https://doi.org/10.4018/978-1-7998-8645-7.ch013

Chicago

Ouariachi, Tania, and Menno Van Dam. "Educational Innovation to Address Climate Change Issues: The Emerging Trend of (Online) Escape Rooms." In Handbook of Research on Using Disruptive Methodologies and Game-Based Learning to Foster Transversal Skills, edited by Irene Rivera-Trigueros, et al., 263-278. Hershey, PA: IGI Global, 2022. https://doi.org/10.4018/978-1-7998-8645-7.ch013

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Abstract

In recent years, we have seen an emerging trend: the application of recreational escape rooms to educational purposes to engage students in their learning environment. This trend also applies to higher education and to the complex issue of climate change. The objectives of this chapter are to revise literature in this domain and to share a case study for a digital and educational escape room related to climate change: “Escape Global Warming.” This digital escape room integrates the core concepts of climate change and global warming into a game to familiarize participants with this topic and with actions that can be taken to reduce and counteract the effects of climate change while entertaining. After playing, students acknowledge to being more knowledgeable about the issue and more motivated to learn.

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