MLA
Østby, Grethe, and Stewart James Kowalski. "Introducing Serious Games as a Master Course in Information Security Management Programs: Moving Towards Socio-Technical Incident Response Learning." Handbook of Research on Cross-Disciplinary Uses of Gamification in Organizations, edited by Oscar Bernardes, et al., IGI Global, 2022, pp. 483-506. https://doi.org/10.4018/978-1-7998-9223-6.ch023
APA
Østby, G. & Kowalski, S. J. (2022). Introducing Serious Games as a Master Course in Information Security Management Programs: Moving Towards Socio-Technical Incident Response Learning. In O. Bernardes, V. Amorim, & A. Moreira (Eds.), Handbook of Research on Cross-Disciplinary Uses of Gamification in Organizations (pp. 483-506). IGI Global. https://doi.org/10.4018/978-1-7998-9223-6.ch023
Chicago
Østby, Grethe, and Stewart James Kowalski. "Introducing Serious Games as a Master Course in Information Security Management Programs: Moving Towards Socio-Technical Incident Response Learning." In Handbook of Research on Cross-Disciplinary Uses of Gamification in Organizations, edited by Oscar Bernardes, Vanessa Amorim, and António Carrizo Moreira, 483-506. Hershey, PA: IGI Global, 2022. https://doi.org/10.4018/978-1-7998-9223-6.ch023
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