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Review on Artificial Intelligence and Robots in STEAM Education for Early Childhood Development: The State-of-the-Art Tools and Applications

Review on Artificial Intelligence and Robots in STEAM Education for Early Childhood Development: The State-of-the-Art Tools and Applications

Mohana M., Nandhini K., Subashini P.
ISBN13: 9781799886495|ISBN10: 1799886492|ISBN13 Softcover: 9781799886501|EISBN13: 9781799886518
DOI: 10.4018/978-1-7998-8649-5.ch019
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MLA

M., Mohana, et al. "Review on Artificial Intelligence and Robots in STEAM Education for Early Childhood Development: The State-of-the-Art Tools and Applications." Handbook of Research on Innovative Approaches to Early Childhood Development and School Readiness, edited by Anastasia Lynn Betts and Khanh-Phuong Thai, IGI Global, 2022, pp. 468-498. https://doi.org/10.4018/978-1-7998-8649-5.ch019

APA

M., M., K., N., & P., S. (2022). Review on Artificial Intelligence and Robots in STEAM Education for Early Childhood Development: The State-of-the-Art Tools and Applications. In A. Betts & K. Thai (Eds.), Handbook of Research on Innovative Approaches to Early Childhood Development and School Readiness (pp. 468-498). IGI Global. https://doi.org/10.4018/978-1-7998-8649-5.ch019

Chicago

M., Mohana, Nandhini K., and Subashini P. "Review on Artificial Intelligence and Robots in STEAM Education for Early Childhood Development: The State-of-the-Art Tools and Applications." In Handbook of Research on Innovative Approaches to Early Childhood Development and School Readiness, edited by Anastasia Lynn Betts and Khanh-Phuong Thai, 468-498. Hershey, PA: IGI Global, 2022. https://doi.org/10.4018/978-1-7998-8649-5.ch019

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Abstract

For the last two decades, the growth of educational robots has been increasing rapidly in several sectors. The chapter aims to provide a critical assessment of artificial intelligence's (AI) impact and opportunities in early childhood education. The study used a computational kit (robotic kit) for young children from age 3-8 years old to review existing literature in robotics education. This research investigated (1) the impact of artificial intelligent devices and children, (2) computational thinking for early childhood education, (3) programming for young children using tangible blocks, (4) educational robotic in early childhood classroom learning and special education humanoid robots, and (5) existing curriculum framework for primary school children. The research was carried out by sorting through the literature published in international journals and proceedings between 2003 and 2021 (June). This chapter proposes learning of robotics at a young age as a recommendation for future research. It improves various real-life skills and computational thinking, especially at a young age.

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