From WebQuests to Virtual Learning: A Study on Students' Perception of Factors Affecting Design and Development of Online Learning

From WebQuests to Virtual Learning: A Study on Students' Perception of Factors Affecting Design and Development of Online Learning

Robert Zheng
Copyright: © 2006 |Pages: 30
ISBN13: 9781591407089|ISBN10: 1591407087|ISBN13 Softcover: 9781591407096|EISBN13: 9781591407102
DOI: 10.4018/978-1-59140-708-9.ch003
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MLA

Zheng, Robert. "From WebQuests to Virtual Learning: A Study on Students' Perception of Factors Affecting Design and Development of Online Learning." Teaching and Learning with Virtual Teams, edited by Sharmila Pixy Ferris and Susan H. Godar, IGI Global, 2006, pp. 53-82. https://doi.org/10.4018/978-1-59140-708-9.ch003

APA

Zheng, R. (2006). From WebQuests to Virtual Learning: A Study on Students' Perception of Factors Affecting Design and Development of Online Learning. In S. Ferris & S. Godar (Eds.), Teaching and Learning with Virtual Teams (pp. 53-82). IGI Global. https://doi.org/10.4018/978-1-59140-708-9.ch003

Chicago

Zheng, Robert. "From WebQuests to Virtual Learning: A Study on Students' Perception of Factors Affecting Design and Development of Online Learning." In Teaching and Learning with Virtual Teams, edited by Sharmila Pixy Ferris and Susan H. Godar, 53-82. Hershey, PA: IGI Global, 2006. https://doi.org/10.4018/978-1-59140-708-9.ch003

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Abstract

WebQuest as an Internet-based instructional model has recently been widely adopted in K-16 education. However, its underlying principles and functionality are not well understood, which has resulted in an inconsistency in practice. This chapter investigates the factors that are critical to the design and development of WebQuests from the perspective of students. The four constructs of constructivist problem-solving, social interaction, motivation, and scaffolding were identified as factors critical to WebQuest learning. The identified factors were further studied in a larger context with a focus on virtual teams and virtual learning. Suggestions were made on how to improve the existing practice in virtual team design in light of the factors identified in WebQuest learning.

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