Interpersonal Emotion Regulation: Insights From the Virtual Reality Field

Interpersonal Emotion Regulation: Insights From the Virtual Reality Field

Desiree Colombo, Sara Ventura, Rosa M. Baños
Copyright: © 2022 |Pages: 30
ISBN13: 9781668424780|ISBN10: 1668424789|EISBN13: 9781668424803
DOI: 10.4018/978-1-6684-2478-0.ch010
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MLA

Colombo, Desiree, et al. "Interpersonal Emotion Regulation: Insights From the Virtual Reality Field." Advancing Interpersonal Emotion Regulation and Social Regulation, edited by Donta S. Harper, IGI Global, 2022, pp. 243-272. https://doi.org/10.4018/978-1-6684-2478-0.ch010

APA

Colombo, D., Ventura, S., & Baños, R. M. (2022). Interpersonal Emotion Regulation: Insights From the Virtual Reality Field. In D. Harper (Ed.), Advancing Interpersonal Emotion Regulation and Social Regulation (pp. 243-272). IGI Global. https://doi.org/10.4018/978-1-6684-2478-0.ch010

Chicago

Colombo, Desiree, Sara Ventura, and Rosa M. Baños. "Interpersonal Emotion Regulation: Insights From the Virtual Reality Field." In Advancing Interpersonal Emotion Regulation and Social Regulation, edited by Donta S. Harper, 243-272. Hershey, PA: IGI Global, 2022. https://doi.org/10.4018/978-1-6684-2478-0.ch010

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Abstract

For many years, emotion regulation has been regarded as an intrapersonal process. Nonetheless, a growing body of evidence has outlined the importance of the social context in which the emotions are regulated, giving rise to the concept of interpersonal emotion regulation (IER). In line with the studies supporting the role of contextual and momentary factors in shaping emotions and their regulation, virtual reality (VR) has recently emerged as a powerful tool for a more ecological exploration and improvement of the mechanisms underlying IER. In the chapter, the authors provide an overview of the evidence coming from the VR-based literature, with a specific focus on the use of this approach to the understanding and enhancement of empathy, prosocial behaviors, and social abilities. A final discussion will be provided to highlight current limitations and future innovative lines of research integrating VR into this field of research.

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