Socializing in the Online Gaming Community: Social Interaction in World of Warcraft

Socializing in the Online Gaming Community: Social Interaction in World of Warcraft

Vivian Hsueh Hua Chen, Henry Been Lirn Duh
ISBN13: 9781605663401|ISBN10: 1605663409|ISBN13 Softcover: 9781616924812|EISBN13: 9781605663418
DOI: 10.4018/978-1-60566-340-1.ch010
Cite Chapter Cite Chapter

MLA

Hua Chen, Vivian Hsueh, and Henry Been Lirn Duh. "Socializing in the Online Gaming Community: Social Interaction in World of Warcraft." Virtual Community Practices and Social Interactive Media: Technology Lifecycle and Workflow Analysis, edited by Demosthenes Akoumianakis, IGI Global, 2009, pp. 190-206. https://doi.org/10.4018/978-1-60566-340-1.ch010

APA

Hua Chen, V. H. & Lirn Duh, H. B. (2009). Socializing in the Online Gaming Community: Social Interaction in World of Warcraft. In D. Akoumianakis (Ed.), Virtual Community Practices and Social Interactive Media: Technology Lifecycle and Workflow Analysis (pp. 190-206). IGI Global. https://doi.org/10.4018/978-1-60566-340-1.ch010

Chicago

Hua Chen, Vivian Hsueh, and Henry Been Lirn Duh. "Socializing in the Online Gaming Community: Social Interaction in World of Warcraft." In Virtual Community Practices and Social Interactive Media: Technology Lifecycle and Workflow Analysis, edited by Demosthenes Akoumianakis, 190-206. Hershey, PA: IGI Global, 2009. https://doi.org/10.4018/978-1-60566-340-1.ch010

Export Reference

Mendeley
Favorite

Abstract

Massive Multiplayer Online Games (MMOG) allows a large number of players to cooperate, compete and interact meaningfully in the online environment. Gamers are able to form social network with fellow gamers and create a unique virtual community. Although research has discussed the importance of social interaction in MMOG, it fails to articulate how social interaction takes place in the game. The current chapter aims to depict how gamers interact and socialize with each other in a popular MMOG, World of Warcraft. Through virtual ethnography, specific interaction patterns and communication behaviors within the community are discussed. It is concluded that the types of social interaction taken place in the gaming world is influenced by the temporal and spatial factors of the game as well as the game mechanisms.

Request Access

You do not own this content. Please login to recommend this title to your institution's librarian or purchase it from the IGI Global bookstore.