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Managing Goals and Resources in Dynamic Environments

Managing Goals and Resources in Dynamic Environments

Elizabeth Gordon, Brian Logan
Copyright: © 2005 |Pages: 29
ISBN13: 9781591404828|ISBN10: 1591404827|ISBN13 Softcover: 9781591404835|EISBN13: 9781591404842
DOI: 10.4018/978-1-59140-482-8.ch011
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MLA

Gordon, Elizabeth, and Brian Logan. "Managing Goals and Resources in Dynamic Environments." Visions of Mind: Architectures for Cognition and Affect, edited by Darryl N. Davis, IGI Global, 2005, pp. 225-253. https://doi.org/10.4018/978-1-59140-482-8.ch011

APA

Gordon, E. & Logan, B. (2005). Managing Goals and Resources in Dynamic Environments. In D. Davis (Ed.), Visions of Mind: Architectures for Cognition and Affect (pp. 225-253). IGI Global. https://doi.org/10.4018/978-1-59140-482-8.ch011

Chicago

Gordon, Elizabeth, and Brian Logan. "Managing Goals and Resources in Dynamic Environments." In Visions of Mind: Architectures for Cognition and Affect, edited by Darryl N. Davis, 225-253. Hershey, PA: IGI Global, 2005. https://doi.org/10.4018/978-1-59140-482-8.ch011

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Abstract

A key problem for agents is responding in a timely and appropriate way to multiple, often conflicting goals in a complex, dynamic environment. In this chapter, we propose a novel goal-processing architecture that allows an agent to arbitrate between multiple conflicting goals. Building on the teleo-reactive programming framework originally developed in robotics, we introduce the notion of a resource that represents a condition that must be true for the safe concurrent execution of a durative action. We briefly outline a goal arbitration architecture for teleo-reactive programs with resources that allow an agent to respond flexibly to multiple competing goals with conflicting resource requirements.

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