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Transformative Innovation in Course Design for STEM-Based E-Learning

Transformative Innovation in Course Design for STEM-Based E-Learning

ISBN13: 9781668450536|ISBN10: 1668450534|ISBN13 Softcover: 9781668450574|EISBN13: 9781668450543
DOI: 10.4018/978-1-6684-5053-6.ch014
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MLA

Bijlani, Vinod Anand. "Transformative Innovation in Course Design for STEM-Based E-Learning." Advancing STEM Education and Innovation in a Time of Distance Learning, edited by Roberto Alonso González-Lezcano, IGI Global, 2023, pp. 265-289. https://doi.org/10.4018/978-1-6684-5053-6.ch014

APA

Bijlani, V. A. (2023). Transformative Innovation in Course Design for STEM-Based E-Learning. In R. González-Lezcano (Ed.), Advancing STEM Education and Innovation in a Time of Distance Learning (pp. 265-289). IGI Global. https://doi.org/10.4018/978-1-6684-5053-6.ch014

Chicago

Bijlani, Vinod Anand. "Transformative Innovation in Course Design for STEM-Based E-Learning." In Advancing STEM Education and Innovation in a Time of Distance Learning, edited by Roberto Alonso González-Lezcano, 265-289. Hershey, PA: IGI Global, 2023. https://doi.org/10.4018/978-1-6684-5053-6.ch014

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Abstract

Students today are the workers and leaders of tomorrow. It is, therefore, essential to future-proof education against serious disruptions to ensure continued socioeconomic development in the world. The distant learning format is, as yet, largely uncharted in several parts of the world. But it is set to revolutionize teaching and learning in the years to come. By leveraging the pandemic circumstances that disrupted in-person, face-to-face instruction, the author recommends a set of fundamental solutions to bring the complexities of STEM learning back on course. Redefining the strategy to render education remotely, effectively, and at scale, he emphasizes the need for a transformative initiative to improve teaching objectives and learning outcomes. The focus, he believes, should be an integrated approach for a comprehensive experience through the use of immersive technologies, including augmented reality (AR), virtual reality (VR), and the metaverse.

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