Virtual Property in Virtual Worlds

Virtual Property in Virtual Worlds

ISBN13: 9781615207954|ISBN10: 1615207953|ISBN13 Softcover: 9781616923181|EISBN13: 9781615207961
DOI: 10.4018/978-1-61520-795-4.ch005
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MLA

Angela Adrian. "Virtual Property in Virtual Worlds." Law and Order in Virtual Worlds: Exploring Avatars, Their Ownership and Rights, IGI Global, 2010, pp.89-108. https://doi.org/10.4018/978-1-61520-795-4.ch005

APA

A. Adrian (2010). Virtual Property in Virtual Worlds. IGI Global. https://doi.org/10.4018/978-1-61520-795-4.ch005

Chicago

Angela Adrian. "Virtual Property in Virtual Worlds." In Law and Order in Virtual Worlds: Exploring Avatars, Their Ownership and Rights. Hershey, PA: IGI Global, 2010. https://doi.org/10.4018/978-1-61520-795-4.ch005

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Abstract

Digital technology is detaching information from the physical plane, where property law of all sorts has always found definition. Throughout the history of intellectual property law, the proprietary assertions of thinkers and inventors have been focused not on their ideas, but on the expression of those ideas. The ideas themselves, as well as facts about the phenomena of the world, were considered to be the collective property of humanity. One could claim franchise, in the case of copyright, on the precise turn of phrase used to convey a particular idea or the order in which facts were presented. Law protected expression. To express was to make physical. One did not get paid for the idea but for the ability to deliver it into reality. The value was in the conveyance and not the thought conveyed. In other words, the bottle was protected, not the wine. (Barlow, 2004)

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