Simulation Games for the Learning and Teaching of Mathematics

Simulation Games for the Learning and Teaching of Mathematics

Angela Piu
ISBN13: 9781609601959|ISBN10: 1609601955|EISBN13: 9781609601966
DOI: 10.4018/978-1-60960-195-9.ch114
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MLA

Piu, Angela. "Simulation Games for the Learning and Teaching of Mathematics." Gaming and Simulations: Concepts, Methodologies, Tools and Applications, edited by Information Resources Management Association, IGI Global, 2011, pp. 240-247. https://doi.org/10.4018/978-1-60960-195-9.ch114

APA

Piu, A. (2011). Simulation Games for the Learning and Teaching of Mathematics. In I. Management Association (Ed.), Gaming and Simulations: Concepts, Methodologies, Tools and Applications (pp. 240-247). IGI Global. https://doi.org/10.4018/978-1-60960-195-9.ch114

Chicago

Piu, Angela. "Simulation Games for the Learning and Teaching of Mathematics." In Gaming and Simulations: Concepts, Methodologies, Tools and Applications, edited by Information Resources Management Association, 240-247. Hershey, PA: IGI Global, 2011. https://doi.org/10.4018/978-1-60960-195-9.ch114

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Abstract

The chapter presents the educational perspective within which the simulation games for learning mathematics are presented, as well as a number of considerations on the implementation of teaching course and environments. The main decisions taken for the design of simulation games are introduced, whereas the methodological aspects will be studied in greater depth in later chapters.

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