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Informal Adult Learning in Simulated and Virtual Environments

Informal Adult Learning in Simulated and Virtual Environments

Elisabeth E. Bennett
ISBN13: 9781609601959|ISBN10: 1609601955|EISBN13: 9781609601966
DOI: 10.4018/978-1-60960-195-9.ch802
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MLA

Bennett, Elisabeth E. "Informal Adult Learning in Simulated and Virtual Environments." Gaming and Simulations: Concepts, Methodologies, Tools and Applications, edited by Information Resources Management Association, IGI Global, 2011, pp. 1914-1932. https://doi.org/10.4018/978-1-60960-195-9.ch802

APA

Bennett, E. E. (2011). Informal Adult Learning in Simulated and Virtual Environments. In I. Management Association (Ed.), Gaming and Simulations: Concepts, Methodologies, Tools and Applications (pp. 1914-1932). IGI Global. https://doi.org/10.4018/978-1-60960-195-9.ch802

Chicago

Bennett, Elisabeth E. "Informal Adult Learning in Simulated and Virtual Environments." In Gaming and Simulations: Concepts, Methodologies, Tools and Applications, edited by Information Resources Management Association, 1914-1932. Hershey, PA: IGI Global, 2011. https://doi.org/10.4018/978-1-60960-195-9.ch802

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Abstract

Sophisticated uses of Information and Communication Technology (ICT) have enabled informal learning in simulated and virtual environments. This chapter proposes a four-part informal learning model and explores adult learning in simulated and virtual environments, namely Inter/Intranets, Simulation, and Robust Virtual Environments. The chapter discusses using logic models for assessment and describes future trends of informal learning mediated by ICTs.

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