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Evaluating the Use of Virtual Reality and Multimedia Applications for Presenting the Past

Evaluating the Use of Virtual Reality and Multimedia Applications for Presenting the Past

Maria Economou, Laia Pujol Tost
ISBN13: 9781609600440|ISBN10: 1609600444|EISBN13: 9781609600457
DOI: 10.4018/978-1-60960-044-0.ch011
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MLA

Economou, Maria, and Laia Pujol Tost. "Evaluating the Use of Virtual Reality and Multimedia Applications for Presenting the Past." Handbook of Research on Technologies and Cultural Heritage: Applications and Environments, edited by Georgios Styliaras, et al., IGI Global, 2011, pp. 223-239. https://doi.org/10.4018/978-1-60960-044-0.ch011

APA

Economou, M. & Tost, L. P. (2011). Evaluating the Use of Virtual Reality and Multimedia Applications for Presenting the Past. In G. Styliaras, D. Koukopoulos, & F. Lazarinis (Eds.), Handbook of Research on Technologies and Cultural Heritage: Applications and Environments (pp. 223-239). IGI Global. https://doi.org/10.4018/978-1-60960-044-0.ch011

Chicago

Economou, Maria, and Laia Pujol Tost. "Evaluating the Use of Virtual Reality and Multimedia Applications for Presenting the Past." In Handbook of Research on Technologies and Cultural Heritage: Applications and Environments, edited by Georgios Styliaras, Dimitrios Koukopoulos, and Fotis Lazarinis, 223-239. Hershey, PA: IGI Global, 2011. https://doi.org/10.4018/978-1-60960-044-0.ch011

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Abstract

Virtual reality applications offer various possibilities for cultural heritage interpretation, such as giving users the feeling of immersion and appealing to all their senses, making their experience lively and memorable. In order to test their effectiveness for assisting learning and successful integration in exhibitions, the authors carried out an extensive evaluation study using three case studies: the exhibition “Immaginare Roma Antica” at the Trajan Markets, Rome; the permanent displays at the Ename Museum, Belgium; and the VR displays at Hellenic Cosmos, Foundation of the Hellenic World, Athens. The chapter analyses how the applications were used, the type of learning different systems supported, how this was affected by the conditions of use, and their suitability for different groups. It also offers guidelines on evaluation methodology when studying the use of ICT in cultural settings. The study contributes to the construction of a substantial body of empirical and methodological knowledge aimed at guiding future designs and evaluations of ICT tools in exhibitions.

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