Reference Hub1
Novel Concepts in Digital Design

Novel Concepts in Digital Design

Rivka Oxman
ISBN13: 9781613501801|ISBN10: 1613501803|EISBN13: 9781613501818
DOI: 10.4018/978-1-61350-180-1.ch002
Cite Chapter Cite Chapter

MLA

Oxman, Rivka. "Novel Concepts in Digital Design." Computational Design Methods and Technologies: Applications in CAD, CAM and CAE Education, edited by Ning Gu and Xiangyu Wang, IGI Global, 2012, pp. 18-33. https://doi.org/10.4018/978-1-61350-180-1.ch002

APA

Oxman, R. (2012). Novel Concepts in Digital Design. In N. Gu & X. Wang (Eds.), Computational Design Methods and Technologies: Applications in CAD, CAM and CAE Education (pp. 18-33). IGI Global. https://doi.org/10.4018/978-1-61350-180-1.ch002

Chicago

Oxman, Rivka. "Novel Concepts in Digital Design." In Computational Design Methods and Technologies: Applications in CAD, CAM and CAE Education, edited by Ning Gu and Xiangyu Wang, 18-33. Hershey, PA: IGI Global, 2012. https://doi.org/10.4018/978-1-61350-180-1.ch002

Export Reference

Mendeley
Favorite

Abstract

New media and methodologies are being employed in changing the conceptual understanding of what digital design is and may become. New experience is beginning to emerge in relation to novel key design concepts, computational methods, and digital technologies in the use of, and interaction with, digital media in design. The chapter describes an experimental program, the objective of which was to identify and map novel design concepts and relevant methodologies of digital design. In making the survey, analysis, and the categorization of relevant concepts and emerging precedents in this field, the authors made an attempt to formulize a theoretical basis for the conceptual mapping of this field. The conceptual mapping of this field is termed DDNET: Digital Design Network. The DDNET is a semantic system divided into the following conceptual levels: Key-concepts, sub-concepts, computational models and techniques, and precedent level. As a first step in this research, the authors made a survey of emerging knowledge from both praxis and theoretical resources, and then formulated and presented proposed set of design models, concepts, relevant methodologies, and precedents. Next, the authors mapped a network representation around leading key-concepts. The final step was to accommodate and apply this representation as a new basis for a pedagogical experiment in teaching digital design. The research has been conducted in Experimental Digital Design Studio in the Faculty of Architecture and Town Planning at the Technion, Israel.

Request Access

You do not own this content. Please login to recommend this title to your institution's librarian or purchase it from the IGI Global bookstore.