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Pleasant Learning Experiences: Augmenting Knowledge through Games and Interaction

Pleasant Learning Experiences: Augmenting Knowledge through Games and Interaction

Oscar Garcia-Panella, Anna Badia-Corrons, Emiliano Labrador-Ruiz, David Fonseca-Escudero
ISBN13: 9781466601376|ISBN10: 146660137X|EISBN13: 9781466601383
DOI: 10.4018/978-1-4666-0137-6.ch020
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MLA

Garcia-Panella, Oscar, et al. "Pleasant Learning Experiences: Augmenting Knowledge through Games and Interaction." Educational Stages and Interactive Learning: From Kindergarten to Workplace Training, edited by Jiyou Jia, IGI Global, 2012, pp. 369-386. https://doi.org/10.4018/978-1-4666-0137-6.ch020

APA

Garcia-Panella, O., Badia-Corrons, A., Labrador-Ruiz, E., & Fonseca-Escudero, D. (2012). Pleasant Learning Experiences: Augmenting Knowledge through Games and Interaction. In J. Jia (Ed.), Educational Stages and Interactive Learning: From Kindergarten to Workplace Training (pp. 369-386). IGI Global. https://doi.org/10.4018/978-1-4666-0137-6.ch020

Chicago

Garcia-Panella, Oscar, et al. "Pleasant Learning Experiences: Augmenting Knowledge through Games and Interaction." In Educational Stages and Interactive Learning: From Kindergarten to Workplace Training, edited by Jiyou Jia, 369-386. Hershey, PA: IGI Global, 2012. https://doi.org/10.4018/978-1-4666-0137-6.ch020

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Abstract

Both degrees are adapted to the new European framework (Bologna process and European higher education area) in terms of teaching methodologies and evaluation rubrics. The authors listened to the industries. They were told to incorporate soft skills within their layouts, and therefore, they introduced project-based approaches in which students solved real problems coupled with real environmental parameters.

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