Assistive Technologies and Environmental Design Concepts for Blended Learning and Teaching for Disabilities within 3D Virtual Worlds and Learning Environments

Assistive Technologies and Environmental Design Concepts for Blended Learning and Teaching for Disabilities within 3D Virtual Worlds and Learning Environments

Noha Saleeb, Georgios A. Dafoulas
ISBN13: 9781466644229|ISBN10: 1466644222|EISBN13: 9781466644236
DOI: 10.4018/978-1-4666-4422-9.ch073
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MLA

Saleeb, Noha, and Georgios A. Dafoulas. "Assistive Technologies and Environmental Design Concepts for Blended Learning and Teaching for Disabilities within 3D Virtual Worlds and Learning Environments." Assistive Technologies: Concepts, Methodologies, Tools, and Applications, edited by Information Resources Management Association, IGI Global, 2014, pp. 1382-1404. https://doi.org/10.4018/978-1-4666-4422-9.ch073

APA

Saleeb, N. & Dafoulas, G. A. (2014). Assistive Technologies and Environmental Design Concepts for Blended Learning and Teaching for Disabilities within 3D Virtual Worlds and Learning Environments. In I. Management Association (Ed.), Assistive Technologies: Concepts, Methodologies, Tools, and Applications (pp. 1382-1404). IGI Global. https://doi.org/10.4018/978-1-4666-4422-9.ch073

Chicago

Saleeb, Noha, and Georgios A. Dafoulas. "Assistive Technologies and Environmental Design Concepts for Blended Learning and Teaching for Disabilities within 3D Virtual Worlds and Learning Environments." In Assistive Technologies: Concepts, Methodologies, Tools, and Applications, edited by Information Resources Management Association, 1382-1404. Hershey, PA: IGI Global, 2014. https://doi.org/10.4018/978-1-4666-4422-9.ch073

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Abstract

3D Virtual Learning Environments (3D VLEs) are increasingly becoming prominent supporters of blended learning for all kinds of students including adult learners with or without disabilities. Due to the evidenced effect of architectural design of physical learning spaces on students’ learning and current lack of design codes for creating 3D virtual buildings, this case study aims at evaluating the suitability of the architectural design elements of existing educational facilities and learning spaces within 3D VLEs specifically for delivering blended e-learning for adult students with disabilities. This comprises capturing student contentment and satisfaction levels from different design elements of the 3D virtual spaces in an attempt to issue recommendations for the development of 3D educational facilities and hence initiate a framework for architectural design of 3D virtual spaces to augment accessibility, appeal and engagement for enhancing the e-learning experience of under-graduate, post-graduate and independent-study adult learners with disabilities within these virtual worlds.

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