Call for Chapters: Making Art With Generative AI Tools


Shalin Hai-Jew, Forthcoming- In Transition, United States

Call for Chapters

Proposals Submission Deadline: December 31, 2023
Full Chapters Due: February 18, 2024
Submission Date: February 18, 2024


The advent of generative AI (powered by large language models, by mixed modality data sets, by cutting-edge algorithms, by deep learning by machines) has resulted in the release of powerful tools for people’s making of visuals. With text prompts, visual prompts (including seeding images), modifying tags, style tags based on known artist styles and other inputs, various types of digital visual outputs may be created that are both somewhat derivative and somewhat original. These visuals include still visuals and motion ones. They range from high fidelity to the real to high fidelity to the artificial, the imaginary. The visuals are used in self-expression and shared online on generative AI platforms and on open-source image-sharing sites among others. Whole online communities have sprung up around the making of rich visuals co-created by humans and machines, as collaborators. Some are able to make a living based on such collaborative works, based on the human-machine imaginaries, mixed skills, and public acceptance of such visuals.


This text explores the new human practices around human making of art with art-making generative AI tools. This work explores how people draw, paint, and express with algorithms and pixels. It explores what is and what is coming next.

Target Audience

Researchers, technologists, instructional designers; common artists, professional artists; instructors, graduate students; and others

Recommended Topics

Inside large language models (LLMs) powering generative AI for art-making

…for video-making

…for visual storytelling

…for animations

…for augmented reality


Case studies in the usage of generative AIs (GAIs) for still visuals

Case studies in the usage of generative AIs (GAIs) for motion visuals

Edge cases related to art-making generative AIs


Getting started with (web-facing) art-making generative AIs


Creating visuals with art-making generative AIs for storytelling

Creating visuals with art-making generative AIs for teaching

Creating visuals with art-making generative AIs for learning

Creating visuals with art-making generative AIs for decoration


Representations using art-making generative AIs (reality, art, imagination, innovation, design, and others)


Illustrating via art-making generative AIs

Exemplification via art-making generative AIs


Exploring symbology using art-making generative AIs


Visual punning using art-making generative AIs

Humor using art-making generative AIs

Comics using art-making generative AIs


Book illustration using art-making generative AIs


Cultural exploration using art-making generative AIs


Applying alt-texting and other textual descriptors to engage transparently with sharing works designed with art-making generative AIs


The design of text prompts for art-making generative AIs

The design of seeding images to prompt art-making generative AIs

Using multimodal text and image prompts for generative AIs


Online communities around art-making generative AIs


Making a living in commercial space with co-created visuals from art-making generative AIs


Art-making generative engines and programs and tools


Online art styles from art-making generative AIs


Learning about common art with art-making generative AI (compositing, modifiers, language, experimentation, and others)


Promoting broad creativity with art-making generative AIs


Dividing the work between the human and the machine (with art-making generative AIs)


Ensuring originality with pre-production and post-production of still visuals, videos, and animations


The human-machine nexus with art-making generative AIs


Social communities online around art-making generative AIs (such as on the platforms)


Avoiding stereotypical visuals in art-making generative AIs

Avoiding social toxicity in art-making generative AIs


Enabling subtle visual effects using art-making generative AIs

Creating articulate visual messaging using art-making generative AIs


Authorship and crediting around works with art-making generative AIs

Intellectual property and art-making generative AIs

Legal considerations regarding the use of art-making generative AIs


Using art-making generative AIs for idea creation

Using art-making generative AIs for reference visuals


Augmenting work with art-making generative AIs


Research into art-making generative AIs


Manual detection for works created by generative AIs? Computational detection? Accuracy? Confidence?

Persuasiveness of works of generative AI (at various levels from pixel to global)?


Submission Procedure

Researchers and practitioners are invited to submit on or before December 31, 2023, a chapter proposal of 1,000 to 2,000 words clearly explaining the mission and concerns of his or her proposed chapter. Authors will be notified by January 19, 2023 about the status of their proposals and sent chapter guidelines.Full chapters are expected to be submitted by February 18, 2024, and all interested authors must consult the guidelines for manuscript submissions at prior to submission. All submitted chapters will be reviewed on a double-blind review basis. Contributors may also be requested to serve as reviewers for this project.

Note: There are no submission or acceptance fees for manuscripts submitted to this book publication, Making Art With Generative AI Tools. All manuscripts are accepted based on a double-blind peer review editorial process.

All proposals should be submitted through the eEditorial Discovery® online submission manager.


This book is scheduled to be published by IGI Global (formerly Idea Group Inc.), an international academic publisher of the "Information Science Reference" (formerly Idea Group Reference), "Medical Information Science Reference," "Business Science Reference," and "Engineering Science Reference" imprints. IGI Global specializes in publishing reference books, scholarly journals, and electronic databases featuring academic research on a variety of innovative topic areas including, but not limited to, education, social science, medicine and healthcare, business and management, information science and technology, engineering, public administration, library and information science, media and communication studies, and environmental science. For additional information regarding the publisher, please visit This publication is anticipated to be released in 2025.

Important Dates

December 31, 2023: Proposal Submission Deadline
January 19, 2023: Notification of Acceptance
February 18, 2024: Full Chapter Submission
April 21, 2024: Review Results Returned
May 26, 2024: Final Acceptance Notification
June 2, 2024: Final Chapter Submission


Dr. Shalin Hai-Jew


Business and Management; Computer Science and Information Technology; Education; Library and Information Science; Media and Communications; Social Sciences and Humanities; Science and Engineering
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