Strategies and Tactics in Digital Role-Playing Games: Persuasion and Social Negotiation of the Natural Order Doctrine in Second Life's Gor

Christophe Duret (Université de Sherbrooke, Canada)
Copyright: © 2014 |Pages: 272
EISBN13: 9781466673540|DOI: 10.4018/978-1-4666-6206-3.ch013
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In this chapter, the authors examine the strategies and tactics of persuasion used by the players in the Gorean role-playing games organized in Second Life, which is a video gaming adaptation of the series of novels The Chronicles of Gor by John Norman, games in which a doctrine is both defended and contested. These strategies and tactics fall into six different categories of closure conveyed in Gorean role-playing games: institutionalized enculturation, informal enculturation, hermeneutical closure, sociotechnical closure, narrative closure, and legal closure. The chapter shows that the PRPG-VE is an inadequate medium when it comes to conveying a persuasive message to a target, but it can be useful in the context of a media critical education program.
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