Giuliana Guazzaroni

Giuliana Guazzaroni is a Technology Enhanced Learning Ph.D. She has developed EMMAP (Emotional Mapping of Museum Augmented Places) an interactive format for Museums, Archaeological Parks, Art Galleries etc. The Presidential Medal of the Italian Republic awarded her researches. She has used E-Learning environments, integrating learning objects with mobile devices, to create unique learning experiences where the participant interacts in a place, at the same time, authentic and augmented by the use of different media. She studies and develops Virtual or Augmented Reality systems useful in treating mental health, including VR 360 movies. She has published scientific articles on the themes of E-Learning, Augmented and Virtual reality, Virtual and augmented learning environments, Virtual and Augmented Reality in Mental Health Treatment. She has a degree in Foreign Languages (Università di Macerata), a master degree in Technologies and Methodologies of E-Learning (Università di Verona) and a Ph.D in Engineering Sciences, Curriculum E-Learning (Università Politecnica delle Marche).

Publications

Digital Heritage: New Ways to Provoke an Emotional Response to Art
Giuliana Guazzaroni. © 2021. 17 pages.
Virtual reality (VR), augmented reality (AR), and artificial intelligence (AI) are new ways to provoke an emotional response to heritage and culture. In a place of interest...
Virtual and Augmented Reality in Education, Art, and Museums
Giuliana Guazzaroni, Anitha S. Pillai. © 2020. 385 pages.
Due to the growing prevalence of artificial intelligence technologies, schools, museums, and art galleries will need to change traditional ways of working and conventional...
Role of Emotions in Interactive Museums: How Art and Virtual Reality Affect Emotions
Giuliana Guazzaroni. © 2020. 20 pages.
Virtual reality (VR), augmented reality (AR), and artificial intelligence (AI) are increasingly being used by educational institutions and museums worldwide. Visitors of museums...
Virtual and Augmented Reality in Mental Health Treatment
Giuliana Guazzaroni. © 2019. 329 pages.
Medical and technological organizations have recently developed therapy and assistance solutions that venture beyond what is considered conventional for individuals with various...
Virtual Reality (VR) for School Children With Autism Spectrum Disorder (ASD): A Way of Rethinking Teaching and Learning
Giuliana Guazzaroni, Anitha S. Pillai. © 2019. 18 pages.
Various medical and technological organizations are working on the development of unconventional solutions such as therapy and assistance for people with autism spectrum disorder...
Autism Spectrum Disorder (ASD) and Attention-Deficit/Hyperactivity Disorder (ADHD) Children: From Users to Creators of Virtual Reality Learning Content
Giuliana Guazzaroni. © 2019. 23 pages.
Autism spectrum disorder (ASD) is a serious neurological disorder. Using virtual reality (VR), researchers are exploring alternative solutions to treat ASD. Recent experiences...
The Impact of Augmented Reality and Virtual Reality Study Material in the Future of Learning: A Teamwork Experience
Giuliana Guazzaroni. © 2018. 19 pages.
Mobile augmented reality offers important opportunities for learning. Moreover, it may represent new challenges for teachers and researchers. Implementing an augmented reality...
The Impact of Augmented Reality and Virtual Reality Study Material in the Future of Learning: A Teamwork Experience
Giuliana Guazzaroni. © 2017. 18 pages.
Mobile augmented reality offers important opportunities for learning. Moreover, it may represent new challenges for teachers and researchers. Implementing an augmented reality...
Street Poetry in Augmented Reality
Giuliana Guazzaroni. © 2016. 21 pages.
Mobile device and augmented reality facilities may represent access points to navigate the city, to observe different layers of reality, to redraw the urban geography, and to...
Street Poetry in Augmented Reality
Giuliana Guazzaroni. © 2014. 20 pages.
Mobile device and augmented reality facilities may represent access points to navigate the city, to observe different layers of reality, to redraw the urban geography, and to...
Pedagogical Sustainability of Interoperable Formal and Informal Learning Environments
Sabrina Leone, Giuliana Guazzaroni. © 2011. 24 pages.
Nowadays interaction and networks appear to be crucial. The impact that new technologies have had in every field has flowed into a rethinking of knowledge, knowledge management...