Computer Animation

Computer Animation

Su-Ting Yong, Yun-Huoy Choo
Copyright: © 2005 |Pages: 8
DOI: 10.4018/978-1-59140-555-9.ch049
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Abstract

The use of computer animation in educational software like a computer-based learning (CBL) program is becoming a common practice. Animation is used in a few industries throughout its long history. Animations are used in CBL programs for the following purposes: to present a concept; to create an interactive user interface; for simulations; for virtual learning environments, and for interactive avatars, humanoids, and agents. Despite these graphical attractions, the usage of animation in CBL programs also has some limitations. Few types of software can be used to create computer animations, and some of the design principles have to be taken into account to create an effective use of animation in a CBL program. Nevertheless, computer animation has great potential in developing CBL programs in the future.

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