Human Computer Interaction and the Best Mix of Face-to-Face and E-Interactions inEducational Settings

Human Computer Interaction and the Best Mix of Face-to-Face and E-Interactions inEducational Settings

Bolanle Olaniran (Texas Tech University, USA)
Copyright: © 2008 |Pages: 13
DOI: 10.4018/978-1-59904-863-5.ch005
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Abstract

Recent trends and rapid improvement in technology such as computer-mediated communication (CMC) and increasing bandwidth in the Internet are facilitating increased electronic interactions (i.e., e-interactions otherwise known as or commonly referred to as the human computer interaction (HCI)). CMC technology systems are a common occurrence in educational institutions as administrators attempt to encourage technology usage and instructors race to learn and implement CMC use in their classrooms and students demand greater flexibility and control in how they learn. Notwithstanding is the need to decide which forms of HCI technology to use, how to use them, and what benefits can accrue from such usage. The discussion here explores each of these issues, but more specifically will focus on addressing the case for blending e-interactions with the traditional face-to-face (FTF) communication medium while addressing the appropriateness of such combination.

Key Terms in this Chapter

Critical Thinking: Involves a mental process of analyzing or evaluating information in an attempt to attain higher level of understanding.person or learner is what has been learnt.

Computer-Mediated Communication (CMC): Computer-mediated communication involves communication interactions that exist over computer networks.

Human Computer Interaction (HCI): Involves the study of interaction between people and computers where the interface of computer and people enables goal accomplishment.

Computer-Mediated Communication (CMC): Computer-mediated communication involves communication interactions that exist over computer networks.

Globalization: Involves economic and socio-cultural ideas where organizations are able transcend national geographic and cultural boundaries through convergence of space and time in attempt to accomplish goals.

E-Learning: involves the process of knowledge dissemination and acquisition taken place over electronic networks

Globalization: Involves economic and socio-cultural ideas where organizations are able transcend national geographic and cultural boundaries through convergence of space and time in attempt to accomplish goals.

Electronic Toolkit: represents wizard-like database that can be invoke in electronic communication by both learners and instructors to provide general but customized feedback.

Electronic Toolkit: represents wizard-like database that can be invoke in electronic communication by both learners and instructors to provide general but customized feedback.

Transformational Learning: Involves knowledge acquisition that individuals and students can adapt to transform old knowledge about a given idea or topic. In other words it represents a process of getting beyond factual knowledge alone.

E-Learning: involves the process of knowledge dissemination and acquisition taken place over electronic networks

Transformational Learning: Involves knowledge acquisition that individuals and students can adapt to transform old knowledge about a given idea or topic. In other words it represents a process of getting beyond factual knowledge alone.

Critical Thinking: Involves a mental process of analyzing or evaluating information in an attempt to attain higher level of understanding.person or learner is what has been learnt.

Human Computer Interaction (HCI): Involves the study of interaction between people and computers where the interface of computer and people enables goal accomplishment.

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