Students and Teachers in the Digital Society to Debate Important Innovations to Change the Paradigm

Students and Teachers in the Digital Society to Debate Important Innovations to Change the Paradigm

Nicoleta Duta
Copyright: © 2020 |Pages: 27
DOI: 10.4018/978-1-7998-1427-6.ch002
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Abstract

The purpose of this study is to show the importance of innovation in classroom management. This chapter contributes to the current debate over the role of higher education in relationship to students and teachers in digital society. Internet and related technologies have already had a significant impact on ways to organize learning and studying. The chapter focuses on the preliminary phase including a written administration of a questionnaire to sample 190 students. The results obtained by analyzing the responses of the subjects have shown that both groups of students have the same opinions regarding the importance of innovation in classroom management. In conclusion, it is necessary to improve professional practice and stimulate collective capacity building, individual and collective reflection processes in solving problematic situations in academic learning to create and maintain an environment of collaboration and interaction in digital society.
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Introduction

This chapter is organized in two parts: in the first part, presented the importance of innovation for change the paradigm, importance of ICT, the classroom management in digital society, and the second part shows the research methodology, results of research and finally, conclusions.

Today, as trainers and lecturers, the digital age is one which we need to embrace. Technology in education opens a huge world of possibilities as to how we convey, share and engage with students presenting different ideas, facts and theories. The students and teacher should first discuss and then write a “group” contract adopting acceptable classroom rules and procedures. A review of the importance of the utilisation of Information and Communication Technology (ICT) in school contexts and digital society provides a necessary foundation for the further elaboration presented in this paper. We now live in a digital age and today’s learners have different needs. Learning doesn't just take place in the classroom, but outside of it as well, and it is necessary collective capacity building.

Key Terms in this Chapter

Classroom: Learning space, a room in which both children and adults learn.

Classroom Management: Process of ensuring that classroom lessons run smoothly without disruptive behavior from students compromising the delivery of instruction.

Learning: Process of acquiring new, or modifying existing, knowledge, behaviors, skills, values, or preferences.

Information and Communications Technology (ICT): Use of computers to store, retrieve, transmit, and manipulate data, or information, often in the context of a business or other enterprise.

Learning Space: Physical setting for a learning environment, a place in which teaching, and learning occur; an indoor or outdoor location, either actual or virtual.

Higher Education: Tertiary education leading to award of an academic degree.

Innovation: A new idea, creative thoughts, new imaginations in form of device or method; is something original and more effective.

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