The Implications of Virtual Reality (VR) for the Aged

The Implications of Virtual Reality (VR) for the Aged

Yui-yip Lau, Ivy Chan
Copyright: © 2022 |Pages: 22
DOI: 10.4018/978-1-7998-8790-4.ch003
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Abstract

As virtual reality (VR) technology continuously evolves in this century, the number of such applications have undoubtedly increased significantly. Nevertheless, the VR market for the aged is still in a blue ocean. The Hong Kong population is aging more quickly than ever before. This puts a huge stress to the healthcare systems in Hong Kong. In this chapter, the authors describe the updated VR technologies and their applications in a series of emerging healthcare services such as training and green burial for the aged. To this end, the chapter will provide management staff in homes for the aged, hospitals, healthcare service providers, and other health service professionals with the latest concepts and good practices in VR for the aged. The humanistic, holistic, and integrated care for the aged will be achieved in the future.
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The Deployment Of Vr For The Aged

Recently, the application of VR in the healthcare sector has showed an upward trend, notably simulating surgeries (Benferdia et al., 2018; Noghabaei et al., 2020) and rehabilitation training (Li, 2019). Farra et al. (2019, pp. 446) addressed that “virtual reality (VR) provides a productive medium for training, due to the ability to simulate, customize, and capture performance data for a wide variety of situations”. Also, past research studies addressed that VR technologies have become a hot topic of healthcare industry because of their immersion abilities (Noghabaei et al., 2020). (Mosadeghi et al., 2016) carried out a case study with more than 500 hospital patients. Interestingly, a majority of hospital patients indicated that the VR experience was able to decrease anxiety and pain and was enjoyable. Noghabaei et al. (2020) indicated that academic scholars conducted a critical review the adoptions of VR in the healthcare industry from 2005 to 2015 and summarized that VR had performed three main promising areas including cognitive and motor rehabilitation, pain management, and eating disorders. Additionally, VR exhibits positive results of live disaster exercises or emergency training. To a certain extent, VR is relevant with user improvements and satisfaction of performance and knowledge (Farra et al., 2019). Clearly, the VR application for homes for the aged and green burial in the elderly discipline is under-researched.

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