MLA
Erickson, Joan J. "To Play or to Learn?: A Review of Game-Based Math Learning for Motivation and Cognition." Gamification: Concepts, Methodologies, Tools, and Applications, edited by Information Resources Management Association, IGI Global, 2015, pp. 2040-2061. https://doi.org/10.4018/978-1-4666-8200-9.ch104
APA
Erickson, J. J. (2015). To Play or to Learn?: A Review of Game-Based Math Learning for Motivation and Cognition. In I. Management Association (Ed.), Gamification: Concepts, Methodologies, Tools, and Applications (pp. 2040-2061). IGI Global. https://doi.org/10.4018/978-1-4666-8200-9.ch104
Chicago
Erickson, Joan J. "To Play or to Learn?: A Review of Game-Based Math Learning for Motivation and Cognition." In Gamification: Concepts, Methodologies, Tools, and Applications, edited by Information Resources Management Association, 2040-2061. Hershey, PA: IGI Global, 2015. https://doi.org/10.4018/978-1-4666-8200-9.ch104
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