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What is Active Learning Approach

Handbook of Research on Promoting Economic and Social Development Through Serious Games
This approach refers to a set of teaching strategies the encourages students to engage higher-order skills and to reflect on what they are doing. The teacher role is as a “coach” who guides students in discovering phenomena, in problem solving, and in building knowledge. Students have an active role in the learning process rather than passively listening the teacher.
Published in Chapter:
Gamification as an Engaging Approach for University Students in Distance Education
Pierluigi Muoio (University of Calabria, Italy) and Lorella Gabriele (University of Calabria, Italy)
DOI: 10.4018/978-1-7998-9732-3.ch005
Abstract
This chapter presents an experience of university distance education carried out during the COVID-19 emergency, using gamification to make teaching more engaging and motivating for students. In particular, the proposed work is aimed at addressing two different needs: 1) to proactively deal with the exceptional consequences due to COVID-19 in the educational field and 2) to innovate teaching practices by promoting an active learning approach. Hence, game elements and game design techniques were used to design a course program aimed at fostering a high degree of involvement among students to increase both personal satisfaction and student performance. Results confirm that the set educational path, giving greater emphasis to the social, emotional, and experiential dimensions, actively engaged students in the learning process, recording a high percentage of appreciation for the course.
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