In the context of this chapter, with the word art projects we mean Art projects that use technology for the development of the final product which is usually an artwork. These projects include at least one artist and a number of technologists. In context of this chapter, technologists are software engineers. But in general, besides the software engineers there can be many other technologists such as sound engineers, electrical engineers and so on. Often art projects are multidisciplinary projects which involve many people including the sponsors and public administration, researchers and so on.
Published in Chapter:
Conceptual Framework for the Intersection of Software and Art
Salah Uddin Ahmed (Norwegian University of Science and Technology (NTNU), Norway), Letizia Jaccheri (Norwegian University of Science and Technology (NTNU), Norway), Guttorm Sindre (Norwegian University of Science and Technology (NTNU), Norway), and Anna Trifonova (Norwegian University of Science and Technology (NTNU), Norway)
Copyright: © 2009
|Pages: 19
DOI: 10.4018/978-1-60566-352-4.ch002
Abstract
The interaction between art and technology, especially computing technology, is an increasing trend in the recent years. The context of this intersection is growing in numbers, size and aspects, each year. The number of artists participating in multimedia software or game development projects is continuously increasing and so is the number of software engineers participating in art projects like interactive art installations. As this intersection of art and technology grows, it involves people from different disciplines with varying interests creating a milieu of interdisciplinary collaborations. In this context at the Norwegian University of Science and Technology, we explore the intersection of software and art to understand different entities that are involved in the intersection. This is done by literature review and inspired by our previous experiences from participation in art projects. The objective is to conceptualize the framework of the intersection between software and art and develop a knowledge base at this interdisciplinary domain.