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What is Tetration

Crafting a Sustainable Future Through Education and Sustainable Development
Mathematical operation based on repeated (iterated) exponentiations.
Published in Chapter:
Gamification in Education: Development of a Game Theory Equation
Luis A. Millan-Tudela (University of Alicante, Spain), Bartolomé Marco-Lajara (University of Alicante, Spain), Eduardo Sánchez-García (University of Alicante, Spain), and Javier Martínez-Falcó (University of Alicante, Spain & University of Stellenbosch, South Africa)
DOI: 10.4018/978-1-6684-9601-5.ch004
Abstract
The use of gamification in education has been proved to enhance students' attention and learning compared to traditional methodologies. In this chapter, a generic game theory equation is developed and assessed to be applied in different economic and management-related education sessions. Additionally, the main potential digital sources to apply it are exposed. Finally, three examples of gamification dynamics in the scope of those topics are proposed. Consequently, this research opens the door to future developments where the equation is modified to be applied in other areas of knowledge in the context of education.
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