MLA
McCreery, Michael P., et al. "Can Video Games Be Used as a Stealth Assessment of Aggression?: A Criterion-Related Validity Study." Research Anthology on Game Design, Development, Usage, and Social Impact, edited by Information Resources Management Association, IGI Global, 2023, pp. 774-784. https://doi.org/10.4018/978-1-6684-7589-8.ch038
APA
McCreery, M. P., Krach, S. K., Bacos, C. A., Laferriere, J. R., & Head, D. L. (2023). Can Video Games Be Used as a Stealth Assessment of Aggression?: A Criterion-Related Validity Study. In I. Management Association (Ed.), Research Anthology on Game Design, Development, Usage, and Social Impact (pp. 774-784). IGI Global. https://doi.org/10.4018/978-1-6684-7589-8.ch038
Chicago
McCreery, Michael P., et al. "Can Video Games Be Used as a Stealth Assessment of Aggression?: A Criterion-Related Validity Study." In Research Anthology on Game Design, Development, Usage, and Social Impact, edited by Information Resources Management Association, 774-784. Hershey, PA: IGI Global, 2023. https://doi.org/10.4018/978-1-6684-7589-8.ch038
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