Danielle L. Head

Danielle L. Head is a PhD student in the Interaction and Media Sciences program in the Teaching and Learning department at the University of Nevada, Las Vegas. She received her MEd in Curriculum and Instruction: Educational Technology and her BA in Secondary Education (Mathematics) at UNLV. Her research interests include the design and validation of innovative psychometric assessments.

Publications

Can Video Games Be Used as a Stealth Assessment of Aggression?: A Criterion-Related Validity Study
Michael P. McCreery, S. Kathleen Krach, Catherine A. Bacos, Jeffrey R. Laferriere, Danielle L. Head. © 2023. 11 pages.
The current pilot study examined how well a reflective moral-choice video game predicted the rating scale scores of aggression types. To begin, the authors used a coding system...
Towards a Living Systematic Review: Updating Trends of Psychometric Analysis Evidence in Game-Based Assessments
Sam A. Leif, Danielle L. Head, Joseph P. Fiorentini. © 2023. 36 pages.
Calls for examining the psychometric properties of games as assessments have continued to circulate in subsequent years. Therefore, the current authors posit that the foundation...
Data-Triangulation Through Multiple Methods: The Case for Stealth Assessment
Michael P. McCreery, Danielle L. Head, S. Kathleen Krach, Sam A. Leif, Joseph P. Fiorentini. © 2022. 26 pages.
Rating scales are a traditional method for gathering social, emotional, and behavioral data. However, rating scales are at risk for validity problems associated with biased...
Transformative Social and Emotional Learning: Examining Learning Management Systems Through the Pairing of Digital Learning Environments
Joseph P. Fiorentini, Michael P. McCreery, Le Quanda L. Cole, Sam A. Leif, Malaya M. Monk, Jessica R. Bagneris, Danielle L. Head. © 2021. 23 pages.
COVID-19 required teachers and administrators to swiftly transition traditional education into learning management systems (LMS). However, LMSs are designed as delivery trucks...
Can Video Games Be Used as a Stealth Assessment of Aggression?: A Criterion-Related Validity Study
Michael P. McCreery, S. Kathleen Krach, Catherine A. Bacos, Jeffrey R. Laferriere, Danielle L. Head. © 2019. 10 pages.
The current pilot study examined how well a reflective moral-choice video game predicted the rating scale scores of aggression types. To begin, the authors used a coding system...
International Journal of Gaming and Computer-Mediated Simulations (IJGCMS)
Hui Li. Est. 2009.
The International Journal of Gaming and Computer-Mediated Simulations (IJGCMS) is a platform for researchers, scholars, and professionals in the gaming and computer simulations...