Enriching Urban Spaces with Ambient Computing, the Internet of Things, and Smart City Design

Enriching Urban Spaces with Ambient Computing, the Internet of Things, and Smart City Design

Shin'ichi Konomi (University of Tokyo, Japan) and George Roussos (University of London, UK)
Release Date: October, 2016|Copyright: © 2017 |Pages: 323
ISBN13: 9781522508274|ISBN10: 1522508279|EISBN13: 9781522508281|DOI: 10.4018/978-1-5225-0827-4

Description

In recent years, the presence of ubiquitous computing has increasingly integrated into the lives of people in modern society. As these technologies become more pervasive, new opportunities open for making citizens’ environments more comfortable, convenient, and efficient.

Enriching Urban Spaces with Ambient Computing, the Internet of Things, and Smart City Design is a pivotal reference source for the latest scholarly material on the interaction between people and computing systems in contemporary society, showcasing how ubiquitous computing influences and shapes urban environments. Highlighting the impacts of these emerging technologies from an interdisciplinary perspective, this book is ideally designed for professionals, researchers, academicians, and practitioners interested in the influential state of pervasive computing within urban contexts.

Topics Covered

The many academic areas covered in this publication include, but are not limited to:

  • Crowdsourcing
  • Data Analysis and Collection
  • Geographic Information Systems
  • Mobile Devices
  • Pico-Payments
  • Social Media
  • Ubiquitous Interactive Spaces

Reviews and Testimonials

This volume presents 13 chapters on the use of ambient computing, the internet of things, and smart city design in urban spaces. Information technology, architecture, and other specialists from the US, Asia, Europe, Canada, and Brazil discuss design scenarios for an internet of places at the community level, the Fermentation GutHub project that uses fermentation groups and do-it-yourself tools to design resilient and symbiotic urban communities, bike sharing and an urban experience based on the idea of a genome, temporal patterns of urban taxi trips, enriching geographic maps with accessible paths from mobile device data collection, and anonymous pico-payments using pico-coins for internet of things services. The second section considers improving urban spaces through a co-design process, an urban computing system, sentient collective urban spaces, spatial planning based on social media, understanding the role of people in ambience and smartness in urban spaces, a crowdsourcing-based social infrastructure, and public production of maps and spatial data to represent perceptions of urban space.

– Protoview Reviews

Table of Contents and List of Contributors

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