Mobile Devices in the Classroom

Mobile Devices in the Classroom

R. Parkavi, A. Sheik Abdullah, S. Sujitha, P. Karthikeyan
DOI: 10.4018/978-1-5225-2706-0.ch012
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Abstract

Mobile Learning plays a vital role in the field of education technology. Technology changed from time to time from traditional method of teaching to e-learning and then now moved to m-learning (mobile-learning), but the concept of education remains the same. In this chapter the objective is to review the benefits and challenges of using mobile devices (m-learning) in class room in the field of educational technology. The term educational technology is the combination of education and technology. Technology changes from time to time with the development of digital technology, but education remains the same.
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Introduction

The analogy used for understanding the term educational technology is washing machine, in this washing is treated as education and machine is treated as technology as it changes from time to time, in olden days we were using semi load type washing machine now it is changed to full load washing machine. Likewise, in ancient times traditional method of teaching is followed with black board teaching method, after that traditional method teaching is moved to electronic learning (e-learning) with the help of electronic books, electronic journals etc., E- Learning gives a new pathway to learn at home instead of classroom teaching. Now, e-learning is moved to mobile learning (m-learning) with the help of tablets, laptops and smart phones. M-Learning moves a step ahead of E-Learning by providing virtual classrooms (Chet Hosmer et al. 2011). The term educational technology is also known as Teaching Technology, Instructional Technology, Behavioral Technology and Instructional Design Technology.

The main objective of education is to make the Teaching Learning Process (TLP) more effective and also to make the students learn themselves with their own thinking habits and make them to propose good research ideas. Every student has different learning styles. In Educational Technology learning styles are classified into: Active Learning, Cooperative Learning and Problem-Based Learning. To improve the TLP we have adopted to new learning technology i.e. m-learning. Electronic Learning or e-learning is defined as the process of learning or delivery of learning with electronic devices. Mobile Learning is the subset of E-Learning. The only difference between e-learning and m-learning is the use of mobile devices in m-learning. Mobile Learning or m-learning is defined as the process of learning with personal electronic devices such as laptops, mobile devices, tablets and handheld computers (Crompton. H, 2013).M-Learning is also used in distance education at the time of inconvenience where learners are treated as m-learners (Crescente et al., 2011). Mobile Learning (figure 1) is convenient to students because it can be accessible from anywhere and at any time portable technology (Trentin & Repetto, 2013).

M-Learning provides strong portability by replacing text books and notes to e-books. It allows the students to get out from the traditional class room setting to virtual technology i.e. learn from anywhere and at any time. Now-a-days mobile devices are used for learning other than making calls, Short Message Service (SMS) and playing games (El Hariry, 2015).

In this chapter, we are going to see what educational technology is and what are the terms that are used to define the term educational technology, category of educational technology, Learning methods and its types. After that it is moved to what is e-Learning and Mobile Learning, what are the benefits and challenges are there in E-Learning and Mobile Learning Technology. And the use of mobile devices in classroom, role of mobile devices in enhancing the learning environment, application of mobile devices in a learning environment, classroom response systems, benefits and downsides while using mobile devices in classroom, application of mobile learning in smart classes, Mobile Learning in education, QUALCOMM, mobile learning technology for 21st century classroom, mobile learning in school subjects, future research directions in the area of mobile learning.

Figure 1.

Mobile Learning (M-Learning)

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Background

Educational technology is a common term used in K-12 education and also in higher degree programs, it includes learning theory, computer based training and online learning. The following aspects are considered for describing the intellectual and technical development of educational technology:

Key Terms in this Chapter

QR code: A QR code (quick response code) is a type of 2D bar code that is used to provide easy access to information through a smart phone.

E-Learning: E-Learning is electronic learning, and typically this means using a computer to deliver part, or all of a course whether it's in a school, part of your mandatory business training or a full distance learning course.

TLP: Teaching Learning Process. Teaching and Learning are actions necessary to accomplish a goal in Education.

Educational Technology: The study and ethical practice of facilitating learning and improving performance by creating, using, and managing appropriate technological processes and resources.

Clickers: A clicker is any device that makes a clicking sound, usually when deliberately activated by its user. It is used in classroom for polling answers by the students.

Smart Phones: A smart phone is a mobile phone with an advanced mobile operating system which combines features of a personal computer operating system with other features useful for mobile or handheld use.

Mobile Devices: A mobile device is a small computing device, typically small enough to be handheld (and hence also commonly known as a handheld computer or simply handheld), having a display screen with touch input and/or a miniature keyboard.

PDAs: A personal digital assistant (PDA), also known as a handheld PC, or personal data assistant, is a mobile device that functions as a personal information manager.

M-Learning: M-Learning across multiple contexts, through social and content interactions, using personal electronic devices.

MALL: Mobile-assisted language learning (MALL) is language learning that is assisted or enhanced through the use of a handheld mobile device. MALL is a subset of both Mobile Learning (m-learning) and computer-assisted language learning (CALL).

EFA: Education For All (EFA) is a global movement led by UNESCO (United Nation Educational, Scientific and Cultural Organization), aiming to meet the learning needs of all children, youth and adults by 2015.

LMS: A Learning Management System (LMS) is a software application or Web-based technology used to plan: implement, and assess a specific learning process. Typically, a learning management system provides an instructor with a way to create and deliver content, monitor student participation, and assess student performance.

ICT: Information and communications technology (ICT) is an extended term for information technology (IT) which stresses the role of unified communications and the integration of telecommunications, computers as well as necessary enterprise software, middleware, storage, and audio-visual systems, which enable users to access, store, transmit, and manipulate information.

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