MLA
Walz, Steffen, and Odilo Schoch. "Pervasive Game Design as an Artificial Teaching and Research Method." Games and Simulations in Online Learning: Research and Development Frameworks, edited by David Gibson, et al., IGI Global, 2007, pp. 239-249. https://doi.org/10.4018/978-1-59904-304-3.ch012
APA
Walz, S. & Schoch, O. (2007). Pervasive Game Design as an Artificial Teaching and Research Method. In D. Gibson, C. Aldrich, & M. Prensky (Eds.), Games and Simulations in Online Learning: Research and Development Frameworks (pp. 239-249). IGI Global. https://doi.org/10.4018/978-1-59904-304-3.ch012
Chicago
Walz, Steffen, and Odilo Schoch. "Pervasive Game Design as an Artificial Teaching and Research Method." In Games and Simulations in Online Learning: Research and Development Frameworks, edited by David Gibson, Clark Aldrich, and Marc Prensky, 239-249. Hershey, PA: IGI Global, 2007. https://doi.org/10.4018/978-1-59904-304-3.ch012
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