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What is Gamify

Software Engineering for Agile Application Development
An MDE solution based on a textual DSL that provides both gamification strategy guidelines, as well as language-related guidelines to assist domain experts in developing successful gamification strategies.
Published in Chapter:
Gamification: Model-Driven Engineering Approaches
Pedro Aguiar (Instituto Superior de Engenharia do Porto, Instituto Politécnico do Porto, Portugal) and Isabel Azevedo (Instituto Superior de Engenharia do Porto, Instituto Politécnico do Porto, Portugal)
Copyright: © 2020 |Pages: 23
DOI: 10.4018/978-1-7998-2531-9.ch006
Abstract
Gamification has been applied in diverse areas to encourage participation, improve engagement, and even modify behaviors. However, many gamified applications have failed to meet their objectives, and poor gamification design has been pointed out as a recurrent problem, despite a growing number of gamification frameworks and their valuable guidelines. Model-driven engineering approaches have been proposed as possible solutions to the deficient, and incoherent, inclusion of several dynamics and mechanics. They allow achieving a formalism that can avoid many errors and inconsistencies in the process. Moreover, these efforts are necessary to achieve a conceptualization of gamification that facilitates its inclusion in applications. Three proposals are analyzed, all based on domain-specific languages (DSL), which allows users to design complex gamification strategies without requiring programming skills. The MDE approach can be used to enrich gamification design by providing a platform that involves various concepts and the necessary connections between them to ensure harmonious designs.
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More Results
Gamification Design Elements in Business Education Simulations
The process of incorporating of game-based elements and game-based components, mechanics, and dynamics to a process in order to attain specific outcomes.
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Designing Curricular Games
In general, to convert something into a game, however, some people use it disparagingly to mean that just superficial aspects of games (like badges or leaderboards) have been adopted and others use it to mean that something has been completely transformed into a game.
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Gamification
The process of incorporating of game-based elements and game-based components, mechanics, and dynamics to a process in order to attain specific outcomes.
Full Text Chapter Download: US $37.50 Add to Cart
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