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What is Graphica

Disciplinary Literacy Connections to Popular Culture in K-12 Settings
A general term developed in the last two decades to refer to sequential art of all kinds.
Published in Chapter:
The Role of Graphic Novels in K-12 Classrooms
Barbara J. McClanahan (Southeastern Oklahoma State University, USA) and Maribeth Nottingham (Southeastern Oklahoma State University, USA)
DOI: 10.4018/978-1-7998-4721-2.ch006
Abstract
This chapter provides a brief introduction to the history of graphic novels in American schools, followed by a review of the literature regarding past graphic novel use. The authors then turn their attention to the real possibilities for use in schools in several major categories as described by current researchers, specifically in English language arts, math, social studies, science, and internet research. The chapter closes with suggestions as to what must take place in order for teachers to integrate graphic novels more effectively in their classrooms and highlights research areas that need to be addressed to support them.
Full Text Chapter Download: US $37.50 Add to Cart
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Expanding Literacy and Textual Work With Comics and Digital Instruction
An umbrella term that often refers to visual ways of communicating.
Full Text Chapter Download: US $37.50 Add to Cart
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